I know it isn’t much but the auto scaling gui starts to come together

Today we have fixed several issues. The first being a small issues with getting everything to go full screen and maintaining proper proportions and the second was adjusting the GUI when the user scales his windows. You can see a short video showing some of the gui mechanics.   Again these are just the general shapes of the gui. The artist is not going to start work until everything is final.   The player will have access to several panels like the one shown here.

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